AMIT KUMAR
2023
Design Intervention
Psych is an app app designed exclusively for teenage mental health, a compassionate companion for navigating the complexities of adolescent life. We believe in empowering teenagers to take control of their mental well-being, offering support, understanding, and resources whenever and wherever they need it.
Project Overview
About
This a project which is very dear to me as I was introduced to mental health as an issue very late. Also when I went to college some of my friends were suffering from mental illnesses at that time and due to lack of knowledge I was not able to help them or provide them support in any way.
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Personal Motivation
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My Idea revolves around the awareness of Mental health amongst teenagers so that they can be aware of the mental health issues at an early age.
Ideation
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Did secondary research to understand the current state of mental health globally and in India.
To Understand why Teenagers need help
To analyze the data to understand the gap in the treatment for mental health issues
To understand if there are any existing interventions by the government or schools to tackle the problem of mental health issues amongst teenagers.
to find out if any of the existing schemes or policies have become successful.
Going down the rabbit hole
Initial Inquiry: Understanding the Context
Stigma to access Mental health
Academic pressure, competitive exams, and expectations for high achievement contribute to stress and anxiety among Indian teenagers. In a survey conducted by the National Sample Survey Office (NSSO) in 2017-18, it was found that approximately 10% of adolescents reported experiencing severe stress.
Limited Access to Mental Health Services
Mental health resources and services are often inadequate, particularly in rural areas of India. The treatment gap for mental health issues in the country remains substantial, with a significant proportion of teenagers lacking access to appropriate care.
Suicide Rates
India has witnessed a high prevalence of suicide among teenagers, although it's important to note that suicide is a complex issue influenced by various factors. According to the National Crime Records Bureau (NCRB) data for 2019, suicide was the leading cause of death among individuals aged 15 to 39 years in India, with a significant proportion being teenagers.
Prevalence of mental health issues
According to a study conducted by NIMHANS in 2019, it was estimated that nearly 7.3% of Indian adolescents aged 13 to 17 years had significant mental health concerns. This included conditions like depression, anxiety disorders, and attention-deficit/hyperactivity disorder (ADHD).
THE
NUMBERS
INCREASE RATE
60%
High number of teen girls are experiencing sadness, with 57% of girls saying they feel persistently sad or hopeless, a 60% increase over the last decade.
Only 10 Percent teenagers from 50 million affected have sought support
10%
SOUGHT SUPPORT
Out of the sample size almost 80% have unconsciously selected at least one symptom of mental illness.
USER BASE
80%
Out of the sample size almost 70% teenagers said that they got know about mental health through social media .
70%
SOURCE OF INFORMATION
Final inferences for design solution
Identification of mental illnesses is a big problem amongst teenagers because there knowledge is limited and they are not able to identify if they are having symptoms of mental illnesses or not
Identification
Teenagers are hesitant to seek help because of the factors like judgement, lack of identification
Hesitant to seek help.
Teenagers find it easy to talk to someone who is of their age or is in same scenario. rather than parents or counsellors.
Talking about things
Problem Statement
Teenagers in India are failing to identify or acknowledge their symptoms of mental illness and are exhibiting hesitancy in seeking professional help.
Direction for Design Solution
Since teenagers find it easier to open up to someone who is their age or is closer to their age so We can have a buddy system where college going students can be trained to help teenagers with their mental health issues and guide them through tough time helping in an early intervention.
Proposed design solution is an app which would help in identification and acknowledgement of mental illness symptoms and illnesses. It'll also help teenagers communicate with other teenagers who are going through same things.
Proposed Design Solution
Ideation and definition
Way Forward
Concept
To build an app where teenagers can communicate with each others who are suffering from same things. where teenagers can find out about their mental health and see if they are suffering from any symptoms of mental illness or not.
Idea
Idea is to use a buddy system where college student can be trained to talk to teenagers via app and listen to their problem and guide them through their tough time
Vision
Our vision is to create a mental health app that empowers individuals to prioritize their well-being, gain self-awareness, and access personalized support anytime, anywhere.
Mission
Mission is provide teenage with basic mental health services and help them acknowledge and identify symptoms so that process of healing initiates.
Creating Visual Identity
Young and Modern
I have chosen Purple as the main brand color because of its symbolization of compassion and uplifting nature. also it is used for ADHD awareness,
MontSerrat
Upper Case - ABCDEFGHIJKLMNOPQRSTUVWXYZ
Lower Case - abcdefghijklmnopqrstuvwxyz
Numerics - 1234567890
Extra Light, Light, Regular, Medium, Bold, Extra Bold, Black.
I have tried to keep the logo minimalistic and straightforward. Logo represents the word Psych traditionally meaning to analyze but also used as a slang by teenagers. Purple form with a dot underneath resembles an icon which symbolizes well being thus furthering our aim of well being with modern design.
Setting the
mood for app
High fidelity screens/ User journey
Onboarding
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The welcome screens give the user a little information about the App and asks them some questions about how they feel to provide them with personalized experiences.
Welcome screen giving a glimpse of the app and what can be done in the app.
In the process of onboarding the user gets asked a few questions in order to know about the mental wellness of them and create a personalized experience.
After answering the question user will get to the home screen immediately. Where user can access the almost every feature of the application
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HomeScreen
The homepage is kept short and clean with easy navigation to categories and points of interest with features like self-check and Daily check in and also a panic button and journaling features.
Daily check is a feature with asks the user about their mood daily to track their mood
Daily Check-in
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Journal can be opened from either the journal button on bottom navigation or the floating button to enter a new entry
Journal
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community contains the explore and already joined communities can be accessed from the home page or bottom navigation.
Community
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The buddy system which will be provided by us can be opened from the card option on home screen if you haven't found a buddy yet.
Buddy System
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A user can take some basic tests and get to know about their mental wellness and whether they should seek Professional help.
Self-Check
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Emergency button is available on home screen it is a floating button which can be used in emergency
Panic State
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Dedicated to empowering adolescents by providing a compassionate and accessible platform for mental well-being support and resources.